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Autocrit Online Editing Tool

August 2, 2016 by Craig DiLouie Leave a Comment

autocritBehind every great writer is a great editor. Autocrit.com is an online editing tool that helps you self-edit. My first experience with it was extremely positive. Jeremy “Remy” Flagg told me about it as the Necon conference. It was my biggest takeaway from the con.

You copy and paste text from your manuscript into Autocrit, which then analyzes it across a range of quality variables, including readability, pacing/momentum, cliches, passive voice indicators, unnecessary filler words, adverbs, passive voice indicators, dialogue tags, repeated words, sentence starters and more. Genre benchmarks, such as general fiction and sci-fi/fantasy, allow you to compare say the number of adverbs in your text versus what is average in that genre.

I loved using the tool my first time. It showed me my crutch words, such as “look,” and other mistakes I make when I’m writing fast, such as word repetition. By finding bad habits, I can more easily self-edit while I’m writing. In many cases, there isn’t necessarily a problem, but a word or sentence should be evaluated to see if there is one. Instead of doing my usual quickie first edit to see if it sounded good and read well, I was able to produce a highly polished draft.

I’m a strong believer in tools like this and was happy to find one that has so many features. I hope Autocrit will continue to develop its product, as there’s even more it could do, in my view.

Check out Autocrit here. You can sample the software by dropping text into the box on the homepage. After that, Autocrit offers monthly or annual fee packages based on how you want to use it.

Filed Under: The Blog, Writing/Publishing

Snapshot of Reading in America 2013

July 5, 2016 by Craig DiLouie Leave a Comment

The Pew Research Center conducted research among American readers that resulted in a shapshot of reading habits in 2013. Highlights:

General reading habits
* 76% of Americans aged 18+ said they read at least one book during the year
* About 7 out of 10 adults read a book in print
* About 3 in 10 read an eBook
* About 1 in 6 listened to an audiobook

Likely readers:

* Women, Blacks, younger adults, higher-educated people, higher-income people and urban people were more likely to have read a book

reading2

Print versus eBooks:
* Typical American read five books during the year
* Only 4% of readers only read an eBook
* About half of readers only read a print book
* Nearly 9 out of 10 eBook readers also read a print book during the year
* About 1 out of 3 print readers also read an eBook
* About 1 out of 3 readers owned a dedicated eReader
* Majority of eBook readers read eBooks on an eReader or tablet, while 1 out of 3 sometimes read them on their cell phone
* Readers with dedicated eReaders tend to read eBooks more frequently (in my view, this is because avid readers are more likely to buy an eReader)

Learn more here. Some of the data was updated in a later survey here.

Filed Under: The Blog, Writing/Publishing

The Dime Novel is Back

July 4, 2016 by Craig DiLouie 2 Comments

dimeThe eBook format has brought the dime novel back.

In 1860, Erastus and Irwin Beadle released Beadle’s Dime Novels, a series of cheap paperbacks that were shorter, cheaper and pulpier than fiction of the 1840s and 1850s. The term gained usage to define these books and their many competitors.

Typical dime novels were about 100 pages (30,000 to 40,000 words), published as serials revolving around a single heroic character, and had sensational content. Publishers cranked out westerns, potboilers, melodramas and other genres to a hungry reading public.

And yup, they cost a dime.

Between 1896 and the late 1920s, dime novels slowly gave way to pulp magazines (so-named for cheaper pulp paper that allowed cheaper printing).

Now they’re back, thanks to the eBook.

Not long ago, the eBook produced a golden era for small presses. These small publishers were able to develop lines targeting niche audiences the big publishers ignored. Then the indies entered the scene in bigger numbers and began competing with $3.00 eBooks. Quality in presentation and editing wasn’t there, but over time, indie authors got smarter. As publishing became democratized, authors could get good, affordable cover design, editing and advertising.

A few years ago, I decided to do more in that game. I looked at the market and considered:

* eBooks are typically priced at $3
* Authors need to produce series with new episodes coming out frequently

We’re very close to a dime novel model except for length; eBooks still tend to be as long as traditional novels, though, as Dean Wesley Smith eloquently argues, there is nothing sacred about longer books.

In my view, authors should be paid about $1 per 10,000 words if they are also going to take on the role of being publisher. If they can’t charge more, they should write shorter.

Here’s the dime novel model I adopted:

* Produce a series around a strong hero
* Produce 2-3+ episodes a year
* Each episode is 40,000 words (about half the length of a typical adult paperback novel)
* Each episode is $3
* Each episode is a complete story (not just a continuation of one long story)
* Each story delivers strong action and sweeps you through from start to finish

Guess how much a dime in 1860 is worth in today’s dollars? Close to $3 ($2.74 to be exact).

Something else to consider:

* Dime novel readers of the late 19th century tended to be young working-class people
* Pew Research indicates 18- to 29-year-olds today are more likely to own an eReader (34%)
* Pew Research indicates that 18- to 29-year-olds today are more avid readers (80% of young adults read at least one book in 2014, compared with 69-71% in other age groups)

CRASH DIVE COVERAs I’ve lost some interest in big publishers, at least for now, I’ve started doing more indie publishing. I have two dime novel series out now, CRASH DIVE (as sole author) and THE RETREAT (written with Stephen Knight and Joe McKinney). I’m also about to jump into Timothy W. Long’s FRONT zombie series.

CRASH DIVE, my adventure fiction series, is a good example of a dime novel series. The hero, Lt. Charlie Harrison, has joined the submarines during World War II and must take the fight to the Japanese. Each episode takes him forward in the war, serving on different submarines and at different ranks, with each story dedicated to a single mission. I’ve produced two so far, and they’ve sold very well and generated a lot of positive reviews–in a subgenre market of uncertain size where I started with no name recognition. I’m now working on the third book, BATTLE STATIONS, and will have it out by the fall, which will make three books in a series out in a year and a half. Around that time, I’ll take the first two eBooks and turn them into a paperback edition flip-book.

By doing this, I learned that shorter novels go against the expectations of some readers, but overall, it has not hindered reviews or sales, not if a good story is being delivered. In some ways, writing shorter takes quite a bit of craft, because you have to produce a compelling complete story with a “novel experience” at a shorter length, requiring extra attention to quality. On the other hand, writing a shorter novel gets done far more quickly and is far less daunting a mountain to climb than 80-100K.

I’m seeing more authors go in this direction. Is it the future of self-publishing? I know people get a lot of attention making grand pronouncements about the future of publishing (which usually turn out to be flat wrong), but I’m not going to play that game. I can say there’s a strong market for this approach among eBook readers, and I expect it to become more popular.

It may not be for everyone, but I can stay it works for me, and I’ll certainly continue doing it. I can produce maybe one big novel a year (100,000 words) plus a few short stories, or I can produce three episodes feeding 1-2 series that get published instantly, get more readers, and earn more income. And for me, at least right now, they’re a heck of a lot of fun.

Filed Under: The Blog, Writing/Publishing

Seven Things I Do While I Write

June 27, 2016 by Craig DiLouie Leave a Comment

A while back, author Patrick Freivald tagged me on Facebook to list seven things I do while writing:

1. Research everything. I wrote a scene in a vampire novel where some desperate fathers rob a blood bank at a hospital. I downloaded a map of a hospital to use as a model, studied its security procedures, and explored how they dispose of blood samples in their trash (they often incinerate them onsite). I’m amazed that horror writers, with their online research habits, don’t end up investigated by the FBI.

2. Dream the novel. Another thing I do while writing is take a shower, drive a car, wait in line at a store, lie in bed falling asleep and sit on the can. There are many approaches to writing a novel, but one I used is to think an idea through for some time and then start typing after that. For me, writing isn’t just typing, it’s also thinking, taking notes, planning and researching. If you like this approach, keep a small notebook in your back pocket and a pen in your front pocket at all times. Think about your book in the still moments during the day and write down snatches of character, plot and dialog. When you reach a critical mass, start typing.

3. I write in almost absolute silence like the most boring person ever. I’ve tried to listen to music–and then I could be cool and say I listen to music while I write–but it just doesn’t work for me. Picture a guy staring at a screen with a blank look on his face for hours. That’s about as exciting as it gets. In my head, however, all hell is breaking loose.

4. Reread the last scene I wrote to get back into the manuscript’s vibe.

5. Play wack-a-mole with distractions like email and text messages popping up.

6. Don’t stop until I write at least one scene. Typically 1,000 words, and hope I have time and juice for another scene. I try to write a close-to-finished first draft rather than dash out the first draft and then do a methodical send draft, so the main goal for me is quality, not quantity.

7. Keep the emotional rollercoaster at bay until the writing is done. When I’m done, that’s when I allow myself to experience elation, self-doubt and the novel hangover.

Filed Under: Craig at Work, The Blog, Writing/Publishing

Story Architecture, Lesson 5: Plot

April 8, 2016 by Craig DiLouie Leave a Comment

In this last post in the Story Architecture series, we’re going to talk about how to plot stories.

Idea and Theme

Plot starts with an idea. First, what’s your nonfiction concept? This is the operating theme and it defines the work, it’s how people will describe it, it will be how you sell it.

In my horror novel SUFFER THE CHILDREN, the operating theme is: How far would you go for your child? Many parents would put their arm in a shredder for their kids. But would you put somebody else’s arm in a shredder? That’s where love and sacrifice become horror. That’s the book.

It can help to write a 25-word synopsis of your book from the get-go instead of after the work is completed (as many writers do). That synopsis will form a work-in-progress blueprint of what you’re trying to accomplish.

Can the story be expressed as a “what if” question? Can you answer that question? Do the answers create additional “what if” questions that can become separate plotlines?

Examples: Who killed Joe? Can Lisa save the world during an alien invasion whose vanguard lands in her backyard? Which woman will Archie marry? That question becomes the story’s engine driving the plot from start to finish.

Pantsing Versus Plotting

Some people are pantsers and some are plotters. How are you going to write your novel?

Dash it off and done? Dash it off and completely revise? Write and revise as you go?

At a minimum, when starting your novel, I advise you to have at least two elements mapped out, a beginning and an end. Opener and closer. If you have these two elements mapped out, you’ll be able to do what you should be doing during your writing, which is writing toward the end. Always be writing toward the end.

plot1

Looking at the plot in more detail gives us a traditional three act structure. The normal, a central conflict is introduced, then it’s resolved.

Most writers get bogged down in Act II and resort to filler or succumb to writer’s block.

plot2

Having so many details makes outlining start to look more and more appealing.

plot3

As I become more of a plotter, I’ve really come to appreciate Larry Brooks’s advice in STORY ENGINEERING. He advises looking at the plot as four acts. The first act is the normal, possibly with an inciting incident that foreshadows the central conflict. The first plot point then occurs, which introduces the central conflict and changes everything. The next 25% of the book is the protagonist reacting–retreating, responding, running, failing to fight back. The mid plot point then comes, an event or information that again changes everything. The next 25% is the hero attacking, likely leading to failure and an “all is lost” lull. The second plot point arrives, igniting the last 25% of the book, which is the hero going all in to win or die. The book concludes with the final resolution/denouement sequence. At the 33% and 66% marks are pinch points, which the reader feels the pain of the characters in some visceral way.

plot4

Here’s an example of Brooks’s four-act structure applied to my submarine adventure novel CRASH DIVE:

Setup: Charlie has joined the submarines and is going to war during WWII. He learns the crew and boat.
Inciting incident: The S-55 takes to sea and goes to war, heading for the Solomon Islands, where the Battle of Guadalcanal hangs in the balance.
First pinch point: Charlie is left on the bridge during a dive.
First plot point: The S-55 attacks a Japanese battle group.
Part two, hero reacts: The S-55 is repulsed, makes repairs, moves into a high-traffic area but can’t sink a ship.
Alternate first pinch point: The S-55 takes a beating during the depth charging.
Midpoint: The captain decides to go to Rabaul, the center of Japanese naval power in the Solomon Islands.
Part three, hero attacks: The S-55 goes to Rabaul and sinks several ships, achieving victory, and escapes.
Second plot point: A Japanese destroyer has pursued the S-55 and starts hammering the boat.
Part four, final resolution: The S-55 is kept under and must surface to fight it out with the destroyer, they have an epic fight.
Second pinch point: Before they surface to fight, they’re under so long they run out of battery power and air, they’re suffering and facing almost certain death when they do surface
Climax: They sink the destroyer in which each officer, particularly Charlie, shows his heroism.
Denouement: The boat is so damaged it can’t dive, most of the crew is evacuated, a skeleton crew headed by Rusty and Charlie take the boat back to Australia, using deception to avoid an air attack, and the boat poignantly sinks just before it reaches port, buried in the deep, its fight done. Charlie and Rusty appear before Admiral Lockwood, who promotes them.

Writing from a blank slate is extremely liberating, but it also presents a much greater risk of your story going all over the place, which is exactly what we’re trying to avoid with commercial fiction. Having a point B is a good start. Writing that way, but then completely revising to adapt it to a four-act structure is a great approach. Me, I prefer to outline at least 10 key scenes. By knowing my plot points, pinch points, opener and closer, pinch points and major obstacles, I feel like I can write more effectively because I know where I’m going, and I’ve got all the freedom in the world in getting there.

plot5

If you like the 10-scene approach, here’s a nifty outlining tool from James Smith (WRITER’S LITTLE HELPER):

PLOT6

Ending the Story

How you end the book is as important as how you start it.

How you start the book hooks the reader–even more important in the Kindle age, where readers download samples before buying.

How you end the book depends on whether it will stay with them, they’ll talk about it–that’s how books get sold more than anything else, word of mouth.

Resolve the conflict and clean up the mess. But leave an open question, something for them to imagine or puzzle over.

Wrapping It Up

So let’s sum up this series of posts on story architecture:

  • Write short sentences.
  • Use active voice.
  • Variety keeps readers stimulated.
  • Use concrete nouns and verbs where possible.
  • Follow the principle of singularity—single idea to a sentence, single topic to a paragraph, single purpose to a scene, single dominant storyline.
  • A faster pace keeps the reader turning pages.
  • Plan your novel’s operating theme and storyline.

Do this, and you’ll have the tools that will optimize your chances of becoming a more successful fiction writer. Then you can be this guy:

plot7

Thanks for reading, and good luck writing.
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Filed Under: Writing/Publishing

Story Architecture, Lesson 4: Scenes

April 7, 2016 by Craig DiLouie Leave a Comment

Words make sentences, sentences make paragraphs, paragraphs make scenes.

scenes

Here’s one approach to scene building. Something happens, and then there’s a reaction to it, which sets up the next scene.

scenes2

Here’s another, more detailed way of looking at a scene—action, dialog, internal reaction, courtesy of the Two Writing Teachers blog.
scenes3

Look at this: “He hoped with all his might if he showed her his book, it might convince her to stay.” This is a really good example of an internal cliffhanger, which can be very effective in storytelling. This is where you have a small cliffhanger in the middle of a chapter.

And here’s another way of looking at a scene. Establish the setting and where we are in the story, present conflict or a reveal, and then establish the new place in the story.

scenes4

Conflict drives stories, but well-timed reveals can be gripping. Reveals are exposition for the reader. Filling in back story, things that were kept secret, and so on.

Reveal is why outlining is go important. You can keep secrets, foreshadow them, reveal them in drips until all is revealed at exactly the right time.

Outlining also allows effective foreshadowing, because you know what’s going to happen.

The + and – symbols indicate an approach to scenes where if a scene starts say positive, it should end negative or very positive. This indicates change that propels the story.

TIP: Know when to understate and when to exaggerate.

A decision you will make when creating scenes is how much writing needs to happen. Understating generally respects the reader’s imagination by allowing white spaces between ideas. The reader fills in those white spaces with his or her imagination and engages with the story. So you don’t have to describe everything.

This is particularly effective when the subject is serious. If you’re writing a war scene, for example, graphically describing the gore overplays the scene. If you’re writing pulp, however, lay it on as thick as you like. Or say you’re writing comedy. A lonely man sees the girl of his dreams across the bar. He might see her as an angel, or as a sunrise, etc.

TIP: Be sparing with stage direction.

Be sparing with stage direction. This is where you have a character here and you have to move them there so they can do something.

Describing in detail how a character crosses a room or gets in a car isn’t very interesting, so it should be handled carefully and sparingly for clarity and to spice dialogue.

In some cases, you can use what in film is called a smash cut. This is where the action jumps from one thing to the next. This could be handled by breaks between paragraphs or chapters, or even in the middle of a scene, as shown here.

“I’m warning you,” she said. “Not another word.”
He laughed and yelled, “Ha! You wouldn’t—”
Then he moaned, seeing stars. He touched his nose. His fingers came away bloody.
She leaned close, whispered, “I warned you.”

And that’s it for the day. Tomorrow, we’ll finish the series by talking about how to structure stories.
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Filed Under: Writing/Publishing

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